MERIDIAN
My board

Time in Ha Long, Vietnam

10:24:30 am

Sunday, November 1, 2026

11 hours ahead of New York.

DaylightSunset 5:16 pm · in 6 h 51 min

Call now?

Fine for a personal call.

Daytime on a Sunday in Ha Long: most people are up and about.

Sun today

Sunset 5:16 pm

Sunrise 5:54 am · 11 h 22 min of daylight

Clear sunset, Sunset Score 55

Time zone

UTC+7

All year. Ha Long doesn’t change its clocks.

Your day against Ha Long’s

Ha Long’s working day, 9 am–6 pm, is 10 pm the day before to 7 am your time.

At 11:24 pm for you it’s 10:24 am in Ha Long.

New York

Ha Long

Add Ha Long to my boardSunrise and sunset in Ha LongSee it on the day and night map

Sunrise and sunset

On November 1, sunrise 5:54 am, sunset 5:16 pm: 11 h 22 min of daylight. Sunrise and sunset in Ha Long

Golden hour today

On November 1: 5:40–6:25 am and 4:46–5:30 pm. Golden hour and blue hour in Ha Long

Time zone

Indochina Time, UTC+7, all year. Asia/Ho_Chi_Minh

Next clock change

Ha Long doesn’t change its clocks. It keeps UTC+7 all year. Places that don’t change their clocks

Country

Ha Long is in Vietnam, which keeps one clock: Indochina Time, UTC+7, all year. Time in Vietnam

Same clock

Ho Chi Minh City keeps the same clock as Ha Long, all year.

Sunset today nearby

More cities in Vietnam

Time in other cities

Embed this clock

Ha Long’s time, sunrise and sunset, live on your own site. Paste the HTML into any page, or the link into Notion.

Please keep the credit line under the clock. More about the clock

Questions

Is it day or night in Ha Long right now?

Daylight in Ha Long. Sunset at 5:16 pm, in 6 h 51 min. Daytime on a Sunday in Ha Long: most people are up and about.

What time zone is Ha Long in?

Ha Long is on Indochina Time, UTC+7, all year. Its zone in the time zone database is Asia/Ho_Chi_Minh.

Does Ha Long use daylight saving time?

No. Ha Long keeps UTC+7 all year.

When are sunrise and sunset in Ha Long today?

On November 1, sunrise 5:54 am, sunset 5:16 pm: 11 h 22 min of daylight.

Something wrong or missing here? Send feedback